The combat system in Assassin’s Creed Odyssey


Ubisoft released another movie with the story of Assassin’s Creed: Odyssey. This time it was a battle system. The game’s director of design, Scott Phillips, said that the action in the game would be as acrobatic as in the previous parts of the series. Although the spirit of the Spartan battles and might look like a tough one, Alexios with Cassandra will gladly bring variety into the battles between the adversaries. They are, first of all, mercenaries, which means that the Spartan style of battle is obviously not enough for them.

The developers decided this time to move away from the usual mechanics of the series and to diversify the ability of the characters to manifest themselves in battle. The game will offer more than thirty abilities in a branch of talent. The user will decide in what direction it would be worth developing the protégé’s abilities. By this, by the way, Ubisoft is trying to bring together the series of Assassin’s Creed with Far cry.

In the previous video diary, a story about RPG elements was developed by the developers, which would also add more freedom to Assassin’s Creed Odyssey.

A movie with a story about Assassin’s Creed: Odyssey.

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